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Raided - Exp Points/Dinusty Challenge
Main Composition

Main Composition

Step-by-Step Scene Progress

360 Shot of the scene

Asset Zoo - Larger Pieces

Asset Zoo - Larger Pieces

Asset Zoo - Smaller Pieces

Asset Zoo - Smaller Pieces

Decals used in the scene. One of the aims of the project was to work with Megascans for Decals.

Decals used in the scene. One of the aims of the project was to work with Megascans for Decals.

Raided - Exp Points/Dinusty Challenge

The is an original scene piecing together an initial composition idea with loads of reference images. For this I wanted to focus on creating a smaller scene that had a lot of information detailing the scene. To this end I also used this scene to play with using things like Quixel's Megascans for some of the decals in the scene for the first time. I also had a chance to work with Niagara for the first time getting my head round this newer tool in UE4 to produce some of the effects in the scene. Raided was built originally for the Exp-Points/Dinusty Cyberpunk Challenge, and a big thank you for all the help from both those communities/Discords as well as the 0-2-1 Discord.

The character model in the scene is 4d_Bob's on Sketchfab: https://sketchfab.com/3d-models/cyberpunk-character-019f4b3fd3c74ed0bc6c8dbe9cd50d51

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